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Post by cthulhu on May 4, 2016 18:26:55 GMT -7
This may seem like a dumb question but I have stumbled across something in the book that I do not know how it works.
Are there multiple kings, queens, princes, princesses, etc... in Quodeth? I know that Queen Deyane Verix Hazeda is the ruler of the Peacock Throne and city ruler.
Asking because of NPCs like Dredan Taroth, Prince of House Taroth.
Do all the powerful noble families consider themselves Kings but loyal to the throne? Is the noble class of the bronze age any different from the medieval noble class? Are there any major things to keep in mind with ancient politics or class systems that should have special mention?
If anyone can give a brief explanation of how this works it would be much appreciated. Some of my players are talking about Quodeth politics and I would like to have it straight before it pops up in game.
Or if anyone knew where to find this information that would also be great!
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Post by beastman on May 4, 2016 20:26:27 GMT -7
"The title was granted by popes and secular monarchs to specific individuals and to the heads of some high-ranking European families who, however, never exercised dynastic sovereignty and whose cadets are not entitled to share the princely title." That's the explanation I found on Wikipedia.
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Post by egamma on May 5, 2016 7:54:27 GMT -7
Thule has city-states, with few rulers exerting power more than a few days travel from their city.
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Post by cthulhu on May 5, 2016 12:27:29 GMT -7
Thanks.
Yes I was accounting for the many city-states, but thanks for answering.
I was under the impression if you were able to attain enough money, power, prestige, you could enter the noble class. From there if you were extremely influential you could declare yourself a king that as the quote above states "never exercised dynastic sovereignty".
So in a world like Thule it would be fair to say that the head of the main religion of a city could grant the title of king to individuals or heads of a high ranking family.
Thanks again, I just needed that clarified.
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Post by citizenx on Dec 29, 2016 15:40:29 GMT -7
Cthulhu Savant - if it fits your game, sure why not? Maybe a Theocratic rule exists in some City-States that ordains leaders based on "donations" to the Temple or similar.
Another option is that all humans who are "Divine Rulers" can claim (falsely or not) that they are descendants from Atlantis at some point or another. This seems likely given that Atlantis seems to be where most of what humans consider Civilization with a big "C" comes from on Thule, they built pyramids, temples, ships, armies, etc. - where as most other humans dwell in the wilds in log cabins using stone tools. So it would make sense that an Atlantean Lineage, no matter how diluted is important to justify one's rule. Additionally, certain families may claim to be Kings or Queens or similar - because they were descended from Atlantean nobility in exile - those who escaped when the island sank. In other words, you have a family that grew up on an isolated plantation but their Patriarch refers to himself as "King of Croacha" - a long lost province of Atlantis. They family still maintains their divine right of rule because of some property that they cannot claim. This would allow you as a GM to sprinkle in all sorts of eccentric nobles with archaic titles that date back centuries ago "The Grand Scrivener of the Library of Atlantis greets you!".
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